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This two-for-one helps give Mono Red some rare card advantage to fight control decks in longer games. Two effects, the stomp and the creature, stapled onto one very powerful card.
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It is a classic example of a two-for-one. It also grows in power the more copies of it that you draw, meaning that it can still be a powerful attacker into the late game.Īnother key card for the deck is Bonecrusher Giant. In the early game, it’s first strike ability wins clashes with your opponent’s one toughness blockers. This little one drop starts your onslaught of attacks.
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If you are interested in this deck, check out our Dimir Rogues Upgrade Guide on how to optimize it. While being a hard deck to play well, Dimir Rogues is a fantastic deck for players who enjoy the challenge of effectively playing a tempo deck. In addition to this, Thieves’ Guild Enforcer also grows stronger over the course of the game as you dump more cards into your opponent’s graveyard. Much like Dimir Rogues as a deck, this one mana rogue attacks the opponent in two ways- their life total and their cards in library.
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It also doubles as a removal spell and a counter spell, meaning that you can always find a way to use it effectively.Īnother key card in Rogues is Thieves’ Guild Enforcer. This versatile card grows stronger over the course of the game as you mill your opponent. One key card of Dimir Rogues is Drown in the Loch.
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